Aimbot:
- Targets (Can be toggled on or off. You can select teammates and or enemies.)
- Visualize field of view (Shows the radius when aimbot will aim at targets)
- Visualize aim points (Shows the target aim points where the aimbot can aim at and highlights the point which is being targeted)
- Weapon groups: Global, Pistols, SMGs, Rifles, Snipers, Heavy
- Enable (Bindable to key)
- Field of view
- FOV scoped modifier (for weapons with scope)
- Visible only
- Ignore smoke
- Ignore flashbang
- Target priority (Crosshair, Health) (Prefers certain players over others based on conditions - Crosshair aims at the closest player to the crosshair, Health aims at the player with the lowest health)
- Hitboxes (Head, Chest, Stomach, Arms, Legs)
- Prefer hitbox (Prioritizes set hitbox whenever possible)
- Smoothness
- Curve (changes how the aim curve progresses based on crosshair distance from enemy)
- Deadzone (range in percentage related to field of view where aimbot won't aim at target)
- Randomization (percentage relative to aimbot strength, which adds a random amount of movement in any direction to simulate more human-like movements)
- Enable (Bindable to key)
- Max velocity (maximum speed at which shot will be fired, can be used as a replacement to hit chance)
- Ignore smoke
- Ignore flashbang
- Visible delay (target must be visible for x ms before triggerbot will shoot)
- Shot delay (x ms delay until you shoot after a target is on your crosshair)
- Enable
- Mode (Always on, While aiming)
- Humanize (makes the movement smoother and much more human-like at a very minor cost of accuracy)
- Yaw compensation
- Pitch compensation
Enemies & Teammates
- Enable (Bindable to key)
- Box
- Box fill
- Name
- Health
- Weapon
- Ammo
- Inventory
- Armor
- Skeleton
- Head dot
- Damage marker
- Sound (Shows a circle at the player's feet if they made a sound. Customizable radius.)
- Sonar (Volume 1% - 100%. Beeps at a certain frequency based on enemy proximity)
- Flags (Money, Defuse kit, Scoped, Flashed, Defusing, Bomb)
World:
- Dropped items (Icon or text)
- Bomb (Icon or text)
- Bomb dropped (Icon or text)
- Grenade prediction
- Molotov radius
- Smoke radius
- Chickens
- Hit marker
- Hit marker sound
- Sniper crosshair
- Night mode
- Bomb timer
- Radar
- Spectator list
- Watermark
Grenades:
- Enable
- Aim at grenade (bindable, field of view, smoothness)
- Visible distance
- Active color
- Activation distance
- Show all grenades
- Highlight selected
- Export to clipboard
- Import from clipboard
- Grenade options:
- Name
- Type (Molotov, Smoke, Flash, HE, Decoy)
- Movement (Crouch, Jump, Run)
- Throw (Left click, Right click)
- Activation distance
General:
- Menu key
- Menu accent (Color of menu)
- Game update rate (Changes how many times data from the game will be read per second. Affects aimbot, triggerbot & data such as skeleton on ESP. Higher rate should be combined with a high overlay update rate. Note: higher rate uses more CPU.)
- Overlay update rate (Times per second to render the overlay per second (aka overlay FPS). Affects visuals & menu. Higher rate should be combined with a high game update rate. Note: higher rate uses more CPU & GPU.)
Utilities:
- Hide from OBS
- Show map mesh
- Unload
OS: Windows 10/11 x64 (21H2-24H2)
GPU: Any DirectX11 compatible
HVCI must be disabled. Requires an active internet connection while being used.
GPU: Any DirectX11 compatible
HVCI must be disabled. Requires an active internet connection while being used.
1 Month - 6.99€
3 Months - 17.99€
6 Months - 29.99€
1 Year - 49.99€
3 Months - 17.99€
6 Months - 29.99€
1 Year - 49.99€
Can be purchased in Account upgrades or from a Reseller.
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