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Counter-Strike 2

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lost_memories

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Aimbot:
  • Weapon groups: Global, Pistols, SMGs, Rifles, Snipers, Heavy
  • Override global
  • Enabled (bindable to key)
  • Ignore flashbang
  • Target
    Which players the aimbot will aim at (Enemies, Teammates)
  • Aim behind wall
  • Field of view
  • Smoothness
  • Smoothing mode (Normal, Linear)
    • Curve (changes how the aim curve progresses based on crosshair distance from enemy, only shown on "Linear" mode)
  • Hitboxes (Head, Chest, Stomach)
Triggerbot:
  • Enabled (bindable to key)
  • Target
    Which players you will aim (Enemies, Teammates)
  • Max inaccuracy
    How big chance to mispredict enemy's position on distance when you use triggerbot
  • Max distance
    Maximum distance of hitbox prediction for triggerbot (should be used in combination with "Max inaccuracy")
  • Shot delay
    1706966075800.png
Recoil compensation:
  • Enabled
  • Pitch compensation
  • Yaw compensation
Enemies & Teammates:
  • Enabled (bindable to key)
  • Box (normal, gradient)
  • Box fill (normal, gradient)
  • Name
  • Health (normal, dynamic, gradient)
  • Weapon
  • Inventory
  • Ammo (normal, dynamic, gradient)
  • Armor (normal, dynamic, gradient)
  • Skeleton (normal, gradient)
  • Head dot
  • Out of view indicator (Circle, Arrow)
    • Range
    • Size
  • Flags (Armor, Scoped, Defuse kit, Defusing, Money, Flashed, Bomb)
  • Damage marker
  • Sonar
    • Beeps at a certain frequency based on enemy proximity
World:
  • Dropped items (bindable to key)
  • Dropped items range
    Max distance when dropped items renders on screen (they fade away on distance limit)
  • Dropped items ammo
  • Molotov radius
  • Smoke radius
  • Bomb
  • Bomb (dropped)
  • Visualize aimbot FOV
Widgets:
  • Hit marker
  • Hit marker sound
  • Night mode (color overlay)
  • Bomb timer
  • Spectator list
  • Watermark
General:
  • List with configs
  • Config actions:
    • Refresh
    • Load
    • Save
    • Create
    • Delete
    • Export to clipboard
    • Import from clipboard
Information:
  • Menu key
  • Accent color
  • Game update rate
    Changes how many times data from the game will be read per second. Affects aimbot, triggerbot & data such as skeleton on ESP. Higher rate should be combined with a high overlay update rate. Note: higher rate uses more CPU.
  • Overlay update rate
    Times per second to render the overlay per second (aka overlay FPS). Affects visuals & menu. Higher rate should be combined with a high game update rate. Note: higher rate uses more CPU.
  • Hide from OBS
aimbot.pngvisuals_player.pngvisuals_other.pngprofile.png
Note: Screenshots are from an older date and all current features aren't present in them.
OS: Windows 10/11 (21H2+, older version status unknown.)
GPU: Any DirectX11 compatible
Requires an active internet connection while being used.
1 week - 4.99 EUR
1 month - 6.99 EUR
3 months - 17.99 EUR
6 months - 29.99 EUR
1 year - 49.99 EUR

Can be purchased in Account upgrades or from a Reseller.
 
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