CS2
- Fully rewritten codebase
- Reworked aimbot
- Added aimbot deadzone
- Added humanized recoil control
- Improved aimbot logic with recoil control system (Aimbot feels much more natural together with RCS)
- Aimbot now accounts for zoom_sensitivity_ratio when scoped
- Added visualize aim points
- Reworked player ESP
- Added ESP items modularity (every ESP item can be customized in terms of position, font etc.)
- Added ESP animations
- Added disable ESP animations
- Added glow ESP
- Added sound ESP
- Reworked world ESP
- Redesigned bomb ESP
- Redesigned molotov radius
- Redesigned smoke radius
- Added widgets
- Added radar
- Improved thread safety
- Improved game/overlay update rate precision
- Changed small font to one that support Cyrillic characters
- Improved font outlining algorithm for prettier outlines
- Fixed map parser for BinaryKV3 v5 maps (e.g. de_inferno)
- Fixed item children being unclickable if they exceeded the main window's boundaries
- Improved hide from OBS (now uses a kernel-mode method which can't be flagged from user-mode)
Loader
- Fully rewritten codebase
- Updated user interface to V2 version
- Improved injection speed
- Improved stability
- Fixed connection errors
- Removed legacy/legacy-experimental mode
- Fully rewritten codebase
- Reworked aimbot
- Added aimbot deadzone
- Added humanized recoil control
- Improved aimbot logic with recoil control system (Aimbot feels much more natural together with RCS)
- Aimbot now accounts for zoom_sensitivity_ratio when scoped
- Added visualize aim points
- Reworked player ESP
- Added ESP items modularity (every ESP item can be customized in terms of position, font etc.)
- Added ESP animations
- Added disable ESP animations
- Added glow ESP
- Added sound ESP
- Reworked world ESP
- Redesigned bomb ESP
- Redesigned molotov radius
- Redesigned smoke radius
- Added widgets
- Added radar
- Size
- Show (Enemies, Teammates, Local player)
- Enemy color
- Teammate color
- Local player color
- Added spectator list- Show (Enemies, Teammates)
- Added watermark- Build
- Username
- FPS
- Time
- Redesigned grenade helper (compatible with old configs)- Improved thread safety
- Improved game/overlay update rate precision
- Changed small font to one that support Cyrillic characters
- Improved font outlining algorithm for prettier outlines
- Fixed map parser for BinaryKV3 v5 maps (e.g. de_inferno)
- Fixed item children being unclickable if they exceeded the main window's boundaries
- Improved hide from OBS (now uses a kernel-mode method which can't be flagged from user-mode)
Loader
- Fully rewritten codebase
- Updated user interface to V2 version
- Improved injection speed
- Improved stability
- Fixed connection errors
- Removed legacy/legacy-experimental mode