What's new

CS2 Update (30.04.2025)

lost

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- Added grenade prediction (95% accurate besides some corners/edges)
- Added triggerbot visible delay (enemy must be visible for x ms before triggerbot will shoot)
- Added custom hitsound support
- Added bomb timer
- Added between shots delay to triggerbot
- Added recoil compensation modes: always on, while aiming
- Added default grenade throw type to grenade helper when adding a new grenade/loading old grenades
- Added options to show map mesh (show triangles/hulls, triangle/hull color)
- Separated duration/radius color in smoke/molotov radius
- Fixed triggerbot shot delay
 
16-bit PCM stereo wave (.wav) files @ 44100Hz.
do you know how to do it right? I've got a .wav file named bubble.wav so I put it in the config folder and then I went to hitsounds and typed out the name of the custom hitsound but right when I shoot the menu disappears and everything closes except cs.
 
do you know how to do it right? I've got a .wav file named bubble.wav so I put it in the config folder and then I went to hitsounds and typed out the name of the custom hitsound but right when I shoot the menu disappears and everything closes except cs.
Open a support ticket.
 
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